Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Intel(R) HD Graphics 620 (ID=0x5916)
    Vendor:   Intel
    VRAM:     2111 MB
    Driver:   22.20.16.4771
Begin MonoManager ReloadAssembly
Platform assembly: E:\Dropbox (FH St. Pölten)\VAST_AP3-LoFi-Prototyping\1_Prototyping\4_Builds\win\VAST_LoFi_Prototypes\VASTLo_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\Dropbox (FH St. Pölten)\VAST_AP3-LoFi-Prototyping\1_Prototyping\4_Builds\win\VAST_LoFi_Prototypes\VASTLo_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\Dropbox (FH St. Pölten)\VAST_AP3-LoFi-Prototyping\1_Prototyping\4_Builds\win\VAST_LoFi_Prototypes\VASTLo_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\Dropbox (FH St. Pölten)\VAST_AP3-LoFi-Prototyping\1_Prototyping\4_Builds\win\VAST_LoFi_Prototypes\VASTLo_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\Dropbox (FH St. Pölten)\VAST_AP3-LoFi-Prototyping\1_Prototyping\4_Builds\win\VAST_LoFi_Prototypes\VASTLo_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\Dropbox (FH St. Pölten)\VAST_AP3-LoFi-Prototyping\1_Prototyping\4_Builds\win\VAST_LoFi_Prototypes\VASTLo_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\Dropbox (FH St. Pölten)\VAST_AP3-LoFi-Prototyping\1_Prototyping\4_Builds\win\VAST_LoFi_Prototypes\VASTLo_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\Dropbox (FH St. Pölten)\VAST_AP3-LoFi-Prototyping\1_Prototyping\4_Builds\win\VAST_LoFi_Prototypes\VASTLo_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\Dropbox (FH St. Pölten)\VAST_AP3-LoFi-Prototyping\1_Prototyping\4_Builds\win\VAST_LoFi_Prototypes\VASTLo_Data\Managed\TDx.TDxInput.dll (this message is harmless)
Loading E:\Dropbox (FH St. Pölten)\VAST_AP3-LoFi-Prototyping\1_Prototyping\4_Builds\win\VAST_LoFi_Prototypes\VASTLo_Data\Managed\TDx.TDxInput.dll into Unity Child Domain
- Completed reload, in  0.163 seconds
Platform assembly: E:\Dropbox (FH St. Pölten)\VAST_AP3-LoFi-Prototyping\1_Prototyping\4_Builds\win\VAST_LoFi_Prototypes\VASTLo_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\Dropbox (FH St. Pölten)\VAST_AP3-LoFi-Prototyping\1_Prototyping\4_Builds\win\VAST_LoFi_Prototypes\VASTLo_Data\Managed\System.dll (this message is harmless)
desktop: 3840x2160 59Hz; virtual: 3840x2160 at 0,0
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.832198 ms
Application paused : False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Opening OSC listener on port 6969
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Config Data found in E:/Dropbox (FH St. Pölten)/VAST_AP3-LoFi-Prototyping/1_Prototyping/4_Builds/win/VAST_LoFi_Prototypes/VASTLo_Data./Data/
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 2d964 -> priority: 1 
  Thread -> id: 2b820 -> priority: 1 
Config.File has loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OSC/scenario 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Closed OSC listener
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 4.630215 ms
Opening OSC listener on port 6969
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ThreadAbortExceptionSystem.Threading.ThreadAbortException: Thread was being aborted
  at (wrapper managed-to-native) System.Net.Sockets.Socket:RecvFrom_internal (intptr,byte[],int,int,System.Net.Sockets.SocketFlags,System.Net.SocketAddress&,int&)
  at System.Net.Sockets.Socket.ReceiveFrom_nochecks_exc (System.Byte[] buf, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint& remote_end, Boolean throwOnError, System.Int32& error) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.Socket.ReceiveFrom_nochecks (System.Byte[] buf, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint& remote_end) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Net.EndPoint& remoteEP) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.UdpClient.Receive (System.Net.IPEndPoint& remoteEP) [0x00000] in <filename unknown>:0 
  at UDPPacketIO.ReceivePacket (System.Byte[] buffer) [0x00000] in <filename unknown>:0 
  at OSC.Read () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 1008.
Total: 0.909046 ms (FindLiveObjects: 0.168550 ms CreateObjectMapping: 0.197465 ms MarkObjects: 0.519757 ms  DeleteObjects: 0.021862 ms)

SzenenName VAST_Simulator_2D
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SzenenName VAST_Simulator_2D
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Config Data found in E:/Dropbox (FH St. Pölten)/VAST_AP3-LoFi-Prototyping/1_Prototyping/4_Builds/win/VAST_LoFi_Prototypes/VASTLo_Data./Data/
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

System.Runtime.InteropServices.COMException (0x80040154):  
  at System.Runtime.InteropServices.Marshal.ThrowExceptionForHR (Int32 errorCode) [0x00000] in <filename unknown>:0 
  at System.__ComObject.Initialize (System.Type t) [0x00000] in <filename unknown>:0 
  at System.__ComObject..ctor () [0x00000] in <filename unknown>:0 
  at (wrapper cominterop) TDx.TDxInput.DeviceClass:.ctor ()
  at (wrapper remoting-invoke-with-check) TDx.TDxInput.DeviceClass:.ctor ()
  at SpaceNavigatorDriver.SpaceNavigatorWindows..ctor () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Size93
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Can't remove EventSystem (Script) because StandaloneInputModule (Script) depends on it
 
(Filename:  Line: 1470)

Closed OSC listener
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ThreadAbortExceptionSystem.Threading.ThreadAbortException: Thread was being aborted
  at (wrapper managed-to-native) object:__icall_wrapper_mono_thread_interruption_checkpoint ()
  at (wrapper managed-to-native) System.Net.Sockets.Socket:RecvFrom_internal (intptr,byte[],int,int,System.Net.Sockets.SocketFlags,System.Net.SocketAddress&,int&)
  at System.Net.Sockets.Socket.ReceiveFrom_nochecks_exc (System.Byte[] buf, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint& remote_end, Boolean throwOnError, System.Int32& error) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.Socket.ReceiveFrom_nochecks (System.Byte[] buf, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint& remote_end) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Net.EndPoint& remoteEP) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.UdpClient.Receive (System.Net.IPEndPoint& remoteEP) [0x00000] in <filename unknown>:0 
  at UDPPacketIO.ReceivePacket (System.Byte[] buffer) [0x00000] in <filename unknown>:0 
  at OSC.Read () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 9.683571 ms
Opening OSC listener on port 6969
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 947 unused Assets to reduce memory usage. Loaded Objects now: 390.
Total: 4.024419 ms (FindLiveObjects: 0.363548 ms CreateObjectMapping: 0.438303 ms MarkObjects: 0.891063 ms  DeleteObjects: 2.327978 ms)

Config Data found in E:/Dropbox (FH St. Pölten)/VAST_AP3-LoFi-Prototyping/1_Prototyping/4_Builds/win/VAST_LoFi_Prototypes/VASTLo_Data./Data/
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Config.File has loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

App beendet
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Closed OSC listener
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ThreadAbortExceptionSystem.Threading.ThreadAbortException: Thread was being aborted
  at (wrapper managed-to-native) object:__icall_wrapper_mono_thread_interruption_checkpoint ()
  at (wrapper managed-to-native) System.Net.Sockets.Socket:RecvFrom_internal (intptr,byte[],int,int,System.Net.Sockets.SocketFlags,System.Net.SocketAddress&,int&)
  at System.Net.Sockets.Socket.ReceiveFrom_nochecks_exc (System.Byte[] buf, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint& remote_end, Boolean throwOnError, System.Int32& error) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.Socket.ReceiveFrom_nochecks (System.Byte[] buf, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint& remote_end) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Net.EndPoint& remoteEP) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.UdpClient.Receive (System.Net.IPEndPoint& remoteEP) [0x00000] in <filename unknown>:0 
  at UDPPacketIO.ReceivePacket (System.Byte[] buffer) [0x00000] in <filename unknown>:0 
  at OSC.Read () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

